Class GlyphDisplay
An abstract class that provides common functionality for a ui element to display an Glyph.
Inheritance
GlyphDisplay
Namespace: LMirman.RewiredGlyphs.Components
Assembly: .dll
Syntax
public abstract class GlyphDisplay : MonoBehaviour
Remarks
Usage of this class is completely optional.
Fields
Name | Description |
---|---|
actionID | |
actionName | |
hideKeyboardMouseGlyphs | |
hideNonInputGlyphs | |
playerIndex | |
pole | |
useActionID |
Properties
Name | Description |
---|---|
ActionID | |
PoleValue |
Methods
Name | Description |
---|---|
Awake() | |
InitializeValues(bool) | |
InitializeWhenReady() | |
InputGlyphsOnRebuildGlyphs() | |
OnDisable() | |
OnEnable() | |
SetGlyph(Glyph, AxisRange) | |
SetTarget(int, Pole) | Change the input action this should display. |
SetTarget(string, Pole) | Change the input action this should display. |
SetTargetWhenReady(string, Pole) | |
ShouldHideGlyph(Glyph) | Evaluate if the configuration of this Glyph would rather not show the Glyph in certain contexts. |
UpdateGlyph() |