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Rewired Glyphs Docs Rewired Glyphs Docs
Rewired Glyphs

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    Class Glyph

    Data about a particular input including Sprite and string.

    Inheritance
    object
    Glyph
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: LMirman.RewiredGlyphs
    Assembly: .dll
    Syntax
    [Serializable]
    public class Glyph

    Constructors

    Name Description
    Glyph(int, string, Sprite, Type)
    Glyph(int, string, Sprite, Sprite, Sprite, Type)
    Glyph(int, string, ControllerType?, Sprite, Type)
    Glyph(int, string, ControllerType?, Sprite, Sprite, Sprite, Type)
    Glyph(string, Sprite, Type)
    Glyph(string, ControllerType?, Sprite, Type)

    Create a fallback glyph that only contains a description.

    Properties

    Name Description
    ControllerType

    The Rewired.ControllerType that this Glyph intends to represent.

    Description

    Deprecated description of the input that formerly represent an absolute description of the Glyph. Superseded by GetDescription(AxisRange) and FullDescription.

    FullDescription

    The description of this input for the device for the AxisRange.Full axis.

    FullSprite

    The sprite representing this input for the AxisRange.Full axis.

    GlyphType

    What this Glyph is intended to represent at runtime.

    InputID

    The ID for this glyph in the context of this glyph map.

    IsFallbackGlyph

    True when GlyphType is not Undefined or Input.

    IsInputGlyph

    True when GlyphType is Input.

    NegativeDescription

    The description of this input for the device for the AxisRange.Negative axis.

    NegativeSprite

    The sprite representing this input for the AxisRange.Negative axis.

    PositiveDescription

    The description of this input for the device for the AxisRange.Positive axis.

    PositiveSprite

    The sprite representing this input for the AxisRange.Positive axis.

    PreferDescription

    When true this Glyph should show as text instead of its sprite.

    TextMeshSpriteSheetName

    The name of the text mesh sprite sheet that contains the sprites for this glyph.

    Methods

    Name Description
    GetDescription(AxisRange)

    Get the description for a particular input direction.

    GetSprite(AxisRange)

    Get the sprite for a particular input direction.

    Docs generated for Rewired-Glyphs Unity Package. Package distributed under MIT license.