Rewired Glyphs Docs Rewired Glyphs Docs
Rewired Glyphs Docs Rewired Glyphs Docs
Rewired Glyphs

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    Class GlyphLabeledImageOutput

    An input glyph display that shows both an image and text for a particular input glyph.

    Inheritance
    object
    GlyphDisplay
    GlyphLabeledImageOutput
    Inherited Members
    GlyphDisplay.playerIndex
    GlyphDisplay.useActionID
    GlyphDisplay.actionID
    GlyphDisplay.actionName
    GlyphDisplay.pole
    GlyphDisplay.hideKeyboardMouseGlyphs
    GlyphDisplay.hideNonInputGlyphs
    GlyphDisplay.ActionID
    GlyphDisplay.PoleValue
    GlyphDisplay.Awake()
    GlyphDisplay.InitializeWhenReady()
    GlyphDisplay.SetTargetWhenReady(string, Pole)
    GlyphDisplay.InitializeValues(bool)
    GlyphDisplay.OnEnable()
    GlyphDisplay.OnDisable()
    GlyphDisplay.InputGlyphsOnRebuildGlyphs()
    GlyphDisplay.UpdateGlyph()
    GlyphDisplay.SetTarget(string, Pole)
    GlyphDisplay.SetTarget(int, Pole)
    GlyphDisplay.ShouldHideGlyph(Glyph)
    Namespace: LMirman.RewiredGlyphs.Components
    Assembly: .dll
    Syntax
    public class GlyphLabeledImageOutput : GlyphDisplay
    Remarks

    The text does not necessarily relate to the action and can be any set by SetText(string). The main purpose of this class is to automatically handle layout of the elements.

    Methods

    Name Description
    SetGlyph(Glyph, AxisRange)
    SetLayout()
    SetText(string)
    Docs generated for Rewired-Glyphs Unity Package. Package distributed under MIT license.