Class GlyphCollection.TemplateEntry
A template entry is used for assigning a GlyphMap to a GlyphCollection and associating it with a particular SymbolPreference.
Inherited Members
Namespace: LMirman.RewiredGlyphs
Assembly: .dll
Syntax
[Serializable]
public class GlyphCollection.TemplateEntry
Remarks
Only Joystick
glyph maps that map to the Gamepad
template should be used here.
If there is no map defined for a particular SymbolPreference will use DefaultGamepadTemplateMap as a fallback.
The symbolPreference value is a unique key for the glyph map at runtime.
Therefore, having multiple template entries with the same symbolPreference value should be avoided since only the latest one will be available.
Properties
Name | Description |
---|---|
GlyphMap | |
SymbolPreference |