Rewired Glyphs Docs Rewired Glyphs Docs
Rewired Glyphs Docs Rewired Glyphs Docs
Rewired Glyphs

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    Class GlyphCollection.TemplateEntry

    A template entry is used for assigning a GlyphMap to a GlyphCollection and associating it with a particular SymbolPreference.

    Inheritance
    object
    GlyphCollection.TemplateEntry
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: LMirman.RewiredGlyphs
    Assembly: .dll
    Syntax
    [Serializable]
    public class GlyphCollection.TemplateEntry
    Remarks

    Only Joystick glyph maps that map to the Gamepad template should be used here.

    If there is no map defined for a particular SymbolPreference will use DefaultGamepadTemplateMap as a fallback.

    The symbolPreference value is a unique key for the glyph map at runtime. Therefore, having multiple template entries with the same symbolPreference value should be avoided since only the latest one will be available.

    Properties

    Name Description
    GlyphMap
    SymbolPreference
    Docs generated for Rewired-Glyphs Unity Package. Package distributed under MIT license.