Class GlyphCollection
A ScriptableObject asset that references GlyphMap assets that should be utilized at runtime.
Namespace: LMirman.RewiredGlyphs
Assembly: .dll
Syntax
public class GlyphCollection : ScriptableObject
Properties
Name | Description |
---|---|
GuidMaps | Maps that associate glyphs with action ids of specific controllers. |
Key | A unique alphanumeric key used for referencing this collection at runtime if it is not the default collection. |
NullGlyph | The glyph to be shown if the action does not exist, usually as a result of an invalid action id query. |
TemplateMaps | Maps that associate glyphs with action ids of controller templates. |
UnboundGlyph | The glyph to be shown if the action exists but there is no input mapping to it. |
UninitializedGlyph | The glyph to be shown if the input system is not ready to show input icons, usually due to edit mode query or inactive input system |