Get a Glyph to represent an action for the user for the mouse or keyboard devices (in that order).
Declaration
public static Glyph GetKeyboardMouseGlyph(this Player player, int actionID, Pole pole, out AxisRange axisRange, bool forceAxis = false, string collectionKey = null)
Parameters
Type |
Name |
Description |
Player |
player |
|
int |
actionID |
|
Pole |
pole |
|
AxisRange |
axisRange |
|
bool |
forceAxis |
|
string |
collectionKey |
|
Returns
Declaration
public static Glyph GetKeyboardMouseGlyph(int actionID, Pole pole, out AxisRange axisRange, int playerIndex = 0, bool forceAxis = false, string collectionKey = null)
Parameters
Type |
Name |
Description |
int |
actionID |
|
Pole |
pole |
|
AxisRange |
axisRange |
|
int |
playerIndex |
|
bool |
forceAxis |
|
string |
collectionKey |
|
Returns